diff --git a/src/backend/utils/adt/numeric.c b/src/backend/utils/adt/numeric.c
index 40dcbc7b67..126b7dc452 100644
--- a/src/backend/utils/adt/numeric.c
+++ b/src/backend/utils/adt/numeric.c
@@ -50,60 +50,6 @@
 #define NUMERIC_DEBUG
  */
 
-
-/* ----------
- * Local data types
- *
- * Numeric values are represented in a base-NBASE floating point format.
- * Each "digit" ranges from 0 to NBASE-1.  The type NumericDigit is signed
- * and wide enough to store a digit.  We assume that NBASE*NBASE can fit in
- * an int.  Although the purely calculational routines could handle any even
- * NBASE that's less than sqrt(INT_MAX), in practice we are only interested
- * in NBASE a power of ten, so that I/O conversions and decimal rounding
- * are easy.  Also, it's actually more efficient if NBASE is rather less than
- * sqrt(INT_MAX), so that there is "headroom" for mul_var and div_var to
- * postpone processing carries.
- *
- * Values of NBASE other than 10000 are considered of historical interest only
- * and are no longer supported in any sense; no mechanism exists for the client
- * to discover the base, so every client supporting binary mode expects the
- * base-10000 format.  If you plan to change this, also note the numeric
- * abbreviation code, which assumes NBASE=10000.
- * ----------
- */
-
-#if 0
-#define NBASE		10
-#define HALF_NBASE	5
-#define DEC_DIGITS	1			/* decimal digits per NBASE digit */
-#define MUL_GUARD_DIGITS	4	/* these are measured in NBASE digits */
-#define DIV_GUARD_DIGITS	8
-
-typedef signed char NumericDigit;
-#endif
-
-#if 0
-#define NBASE		100
-#define HALF_NBASE	50
-#define DEC_DIGITS	2			/* decimal digits per NBASE digit */
-#define MUL_GUARD_DIGITS	3	/* these are measured in NBASE digits */
-#define DIV_GUARD_DIGITS	6
-
-typedef signed char NumericDigit;
-#endif
-
-#if 1
-#define NBASE		10000
-#define HALF_NBASE	5000
-#define DEC_DIGITS	4			/* decimal digits per NBASE digit */
-#define MUL_GUARD_DIGITS	2	/* these are measured in NBASE digits */
-#define DIV_GUARD_DIGITS	4
-
-typedef int16 NumericDigit;
-#endif
-
-#define NBASE_SQR	(NBASE * NBASE)
-
 /*
  * The Numeric type as stored on disk.
  *
@@ -252,75 +198,6 @@ struct NumericData
 	 | ((n)->choice.n_short.n_header & NUMERIC_SHORT_WEIGHT_MASK)) \
 	: ((n)->choice.n_long.n_weight))
 
-/*
- * Maximum weight of a stored Numeric value (based on the use of int16 for the
- * weight in NumericLong).  Note that intermediate values held in NumericVar
- * and NumericSumAccum variables may have much larger weights.
- */
-#define NUMERIC_WEIGHT_MAX			PG_INT16_MAX
-
-/* ----------
- * NumericVar is the format we use for arithmetic.  The digit-array part
- * is the same as the NumericData storage format, but the header is more
- * complex.
- *
- * The value represented by a NumericVar is determined by the sign, weight,
- * ndigits, and digits[] array.  If it is a "special" value (NaN or Inf)
- * then only the sign field matters; ndigits should be zero, and the weight
- * and dscale fields are ignored.
- *
- * Note: the first digit of a NumericVar's value is assumed to be multiplied
- * by NBASE ** weight.  Another way to say it is that there are weight+1
- * digits before the decimal point.  It is possible to have weight < 0.
- *
- * buf points at the physical start of the palloc'd digit buffer for the
- * NumericVar.  digits points at the first digit in actual use (the one
- * with the specified weight).  We normally leave an unused digit or two
- * (preset to zeroes) between buf and digits, so that there is room to store
- * a carry out of the top digit without reallocating space.  We just need to
- * decrement digits (and increment weight) to make room for the carry digit.
- * (There is no such extra space in a numeric value stored in the database,
- * only in a NumericVar in memory.)
- *
- * If buf is NULL then the digit buffer isn't actually palloc'd and should
- * not be freed --- see the constants below for an example.
- *
- * dscale, or display scale, is the nominal precision expressed as number
- * of digits after the decimal point (it must always be >= 0 at present).
- * dscale may be more than the number of physically stored fractional digits,
- * implying that we have suppressed storage of significant trailing zeroes.
- * It should never be less than the number of stored digits, since that would
- * imply hiding digits that are present.  NOTE that dscale is always expressed
- * in *decimal* digits, and so it may correspond to a fractional number of
- * base-NBASE digits --- divide by DEC_DIGITS to convert to NBASE digits.
- *
- * rscale, or result scale, is the target precision for a computation.
- * Like dscale it is expressed as number of *decimal* digits after the decimal
- * point, and is always >= 0 at present.
- * Note that rscale is not stored in variables --- it's figured on-the-fly
- * from the dscales of the inputs.
- *
- * While we consistently use "weight" to refer to the base-NBASE weight of
- * a numeric value, it is convenient in some scale-related calculations to
- * make use of the base-10 weight (ie, the approximate log10 of the value).
- * To avoid confusion, such a decimal-units weight is called a "dweight".
- *
- * NB: All the variable-level functions are written in a style that makes it
- * possible to give one and the same variable as argument and destination.
- * This is feasible because the digit buffer is separate from the variable.
- * ----------
- */
-typedef struct NumericVar
-{
-	int			ndigits;		/* # of digits in digits[] - can be 0! */
-	int			weight;			/* weight of first digit */
-	int			sign;			/* NUMERIC_POS, _NEG, _NAN, _PINF, or _NINF */
-	int			dscale;			/* display scale */
-	NumericDigit *buf;			/* start of palloc'd space for digits[] */
-	NumericDigit *digits;		/* base-NBASE digits */
-} NumericVar;
-
-
 /* ----------
  * Data for generate_series
  * ----------
@@ -491,8 +368,6 @@ static void dump_var(const char *str, NumericVar *var);
 			 pfree(buf); \
 	} while (0)
 
-#define init_var(v)		memset(v, 0, sizeof(NumericVar))
-
 #define NUMERIC_DIGITS(num) (NUMERIC_HEADER_IS_SHORT(num) ? \
 	(num)->choice.n_short.n_data : (num)->choice.n_long.n_data)
 #define NUMERIC_NDIGITS(num) \
@@ -502,10 +377,6 @@ static void dump_var(const char *str, NumericVar *var);
 	(weight) <= NUMERIC_SHORT_WEIGHT_MAX && \
 	(weight) >= NUMERIC_SHORT_WEIGHT_MIN)
 
-static void alloc_var(NumericVar *var, int ndigits);
-static void free_var(NumericVar *var);
-static void zero_var(NumericVar *var);
-
 static bool set_var_from_str(const char *str, const char *cp,
 							 NumericVar *dest, const char **endptr,
 							 Node *escontext);
@@ -514,9 +385,6 @@ static bool set_var_from_non_decimal_integer_str(const char *str,
 												 int base, NumericVar *dest,
 												 const char **endptr,
 												 Node *escontext);
-static void set_var_from_num(Numeric num, NumericVar *dest);
-static void init_var_from_num(Numeric num, NumericVar *dest);
-static void set_var_from_var(const NumericVar *value, NumericVar *dest);
 static char *get_str_from_var(const NumericVar *var);
 static char *get_str_from_var_sci(const NumericVar *var, int rscale);
 
@@ -524,8 +392,6 @@ static void numericvar_serialize(StringInfo buf, const NumericVar *var);
 static void numericvar_deserialize(StringInfo buf, NumericVar *var);
 
 static Numeric duplicate_numeric(Numeric num);
-static Numeric make_result(const NumericVar *var);
-static Numeric make_result_opt_error(const NumericVar *var, bool *have_error);
 
 static bool apply_typmod(NumericVar *var, int32 typmod, Node *escontext);
 static bool apply_typmod_special(Numeric num, int32 typmod, Node *escontext);
@@ -7067,7 +6933,7 @@ dump_var(const char *str, NumericVar *var)
  *
  *	Allocate a digit buffer of ndigits digits (plus a spare digit for rounding)
  */
-static void
+void
 alloc_var(NumericVar *var, int ndigits)
 {
 	digitbuf_free(var->buf);
@@ -7083,7 +6949,7 @@ alloc_var(NumericVar *var, int ndigits)
  *
  *	Return the digit buffer of a variable to the free pool
  */
-static void
+void
 free_var(NumericVar *var)
 {
 	digitbuf_free(var->buf);
@@ -7099,7 +6965,7 @@ free_var(NumericVar *var)
  *	Set a variable to ZERO.
  *	Note: its dscale is not touched.
  */
-static void
+void
 zero_var(NumericVar *var)
 {
 	digitbuf_free(var->buf);
@@ -7534,7 +7400,7 @@ invalid_syntax:
  *
  *	Convert the packed db format into a variable
  */
-static void
+void
 set_var_from_num(Numeric num, NumericVar *dest)
 {
 	int			ndigits;
@@ -7565,7 +7431,7 @@ set_var_from_num(Numeric num, NumericVar *dest)
  *	propagate to the original Numeric! It's OK to use it as the destination
  *	argument of one of the calculational functions, though.
  */
-static void
+void
 init_var_from_num(Numeric num, NumericVar *dest)
 {
 	dest->ndigits = NUMERIC_NDIGITS(num);
@@ -7582,7 +7448,7 @@ init_var_from_num(Numeric num, NumericVar *dest)
  *
  *	Copy one variable into another
  */
-static void
+void
 set_var_from_var(const NumericVar *value, NumericVar *dest)
 {
 	NumericDigit *newbuf;
@@ -7896,7 +7762,7 @@ duplicate_numeric(Numeric num)
  *	If "have_error" isn't NULL, on overflow *have_error is set to true and
  *	NULL is returned.  This is helpful when caller needs to handle errors.
  */
-static Numeric
+Numeric
 make_result_opt_error(const NumericVar *var, bool *have_error)
 {
 	Numeric		result;
@@ -8005,7 +7871,7 @@ make_result_opt_error(const NumericVar *var, bool *have_error)
  *
  *	An interface to make_result_opt_error() without "have_error" argument.
  */
-static Numeric
+Numeric
 make_result(const NumericVar *var)
 {
 	return make_result_opt_error(var, NULL);
diff --git a/src/include/utils/numeric.h b/src/include/utils/numeric.h
index 9e79fc376c..32e77d2d13 100644
--- a/src/include/utils/numeric.h
+++ b/src/include/utils/numeric.h
@@ -42,6 +42,59 @@
 
 #define NUMERIC_MAX_RESULT_SCALE	(NUMERIC_MAX_PRECISION * 2)
 
+/* ----------
+ * Local data types
+ *
+ * Numeric values are represented in a base-NBASE floating point format.
+ * Each "digit" ranges from 0 to NBASE-1.  The type NumericDigit is signed
+ * and wide enough to store a digit.  We assume that NBASE*NBASE can fit in
+ * an int.  Although the purely calculational routines could handle any even
+ * NBASE that's less than sqrt(INT_MAX), in practice we are only interested
+ * in NBASE a power of ten, so that I/O conversions and decimal rounding
+ * are easy.  Also, it's actually more efficient if NBASE is rather less than
+ * sqrt(INT_MAX), so that there is "headroom" for mul_var and div_var to
+ * postpone processing carries.
+ *
+ * Values of NBASE other than 10000 are considered of historical interest only
+ * and are no longer supported in any sense; no mechanism exists for the client
+ * to discover the base, so every client supporting binary mode expects the
+ * base-10000 format.  If you plan to change this, also note the numeric
+ * abbreviation code, which assumes NBASE=10000.
+ * ----------
+ */
+
+#if 0
+#define NBASE		10
+#define HALF_NBASE	5
+#define DEC_DIGITS	1			/* decimal digits per NBASE digit */
+#define MUL_GUARD_DIGITS	4	/* these are measured in NBASE digits */
+#define DIV_GUARD_DIGITS	8
+
+typedef signed char NumericDigit;
+#endif
+
+#if 0
+#define NBASE		100
+#define HALF_NBASE	50
+#define DEC_DIGITS	2			/* decimal digits per NBASE digit */
+#define MUL_GUARD_DIGITS	3	/* these are measured in NBASE digits */
+#define DIV_GUARD_DIGITS	6
+
+typedef signed char NumericDigit;
+#endif
+
+#if 1
+#define NBASE		10000
+#define HALF_NBASE	5000
+#define DEC_DIGITS	4			/* decimal digits per NBASE digit */
+#define MUL_GUARD_DIGITS	2	/* these are measured in NBASE digits */
+#define DIV_GUARD_DIGITS	4
+
+typedef int16 NumericDigit;
+#endif
+
+#define NBASE_SQR	(NBASE * NBASE)
+
 /*
  * For inherently inexact calculations such as division and square root,
  * we try to get at least this many significant digits; the idea is to
@@ -49,8 +102,85 @@
  */
 #define NUMERIC_MIN_SIG_DIGITS		16
 
+/*
+ * sign field of NumericVar
+ */
+
+#define NUMERIC_POS      0x0000
+#define NUMERIC_NEG      0x4000
+#define NUMERIC_NAN      0xC000
+#define NUMERIC_PINF     0xD000
+#define NUMERIC_NINF     0xF000
+
+/*
+ * Maximum weight of a stored Numeric value (based on the use of int16 for the
+ * weight in NumericLong).  Note that intermediate values held in NumericVar
+ * and NumericSumAccum variables may have much larger weights.
+ */
+ #define NUMERIC_WEIGHT_MAX			PG_INT16_MAX
+
+/* ----------
+ * NumericVar is the format we use for arithmetic.  The digit-array part
+ * is the same as the NumericData storage format, but the header is more
+ * complex.
+ *
+ * The value represented by a NumericVar is determined by the sign, weight,
+ * ndigits, and digits[] array.  If it is a "special" value (NaN or Inf)
+ * then only the sign field matters; ndigits should be zero, and the weight
+ * and dscale fields are ignored.
+ *
+ * Note: the first digit of a NumericVar's value is assumed to be multiplied
+ * by NBASE ** weight.  Another way to say it is that there are weight+1
+ * digits before the decimal point.  It is possible to have weight < 0.
+ *
+ * buf points at the physical start of the palloc'd digit buffer for the
+ * NumericVar.  digits points at the first digit in actual use (the one
+ * with the specified weight).  We normally leave an unused digit or two
+ * (preset to zeroes) between buf and digits, so that there is room to store
+ * a carry out of the top digit without reallocating space.  We just need to
+ * decrement digits (and increment weight) to make room for the carry digit.
+ * (There is no such extra space in a numeric value stored in the database,
+ * only in a NumericVar in memory.)
+ *
+ * If buf is NULL then the digit buffer isn't actually palloc'd and should
+ * not be freed --- see the constants below for an example.
+ *
+ * dscale, or display scale, is the nominal precision expressed as number
+ * of digits after the decimal point (it must always be >= 0 at present).
+ * dscale may be more than the number of physically stored fractional digits,
+ * implying that we have suppressed storage of significant trailing zeroes.
+ * It should never be less than the number of stored digits, since that would
+ * imply hiding digits that are present.  NOTE that dscale is always expressed
+ * in *decimal* digits, and so it may correspond to a fractional number of
+ * base-NBASE digits --- divide by DEC_DIGITS to convert to NBASE digits.
+ *
+ * rscale, or result scale, is the target precision for a computation.
+ * Like dscale it is expressed as number of *decimal* digits after the decimal
+ * point, and is always >= 0 at present.
+ * Note that rscale is not stored in variables --- it's figured on-the-fly
+ * from the dscales of the inputs.
+ *
+ * While we consistently use "weight" to refer to the base-NBASE weight of
+ * a numeric value, it is convenient in some scale-related calculations to
+ * make use of the base-10 weight (ie, the approximate log10 of the value).
+ * To avoid confusion, such a decimal-units weight is called a "dweight".
+ *
+ * NB: All the variable-level functions are written in a style that makes it
+ * possible to give one and the same variable as argument and destination.
+ * This is feasible because the digit buffer is separate from the variable.
+ * ----------
+ */
+typedef struct NumericVar
+{
+	int			ndigits;		/* # of digits in digits[] - can be 0! */
+	int			weight;			/* weight of first digit */
+	int			sign;			/* NUMERIC_POS, _NEG, _NAN, _PINF, or _NINF */
+	int			dscale;			/* display scale */
+	NumericDigit *buf;			/* start of palloc'd space for digits[] */
+	NumericDigit *digits;		/* base-NBASE digits */
+} NumericVar;
+
 /* The actual contents of Numeric are private to numeric.c */
-struct NumericData;
 typedef struct NumericData *Numeric;
 
 /*
@@ -79,9 +209,23 @@ NumericGetDatum(Numeric X)
 #define PG_GETARG_NUMERIC_COPY(n) DatumGetNumericCopy(PG_GETARG_DATUM(n))
 #define PG_RETURN_NUMERIC(x)	  return NumericGetDatum(x)
 
+#define init_var(v)		memset(v, 0, sizeof(NumericVar))
+
 /*
  * Utility functions in numeric.c
  */
+
+extern void alloc_var(NumericVar *var, int ndigits);
+extern void free_var(NumericVar *var);
+extern void zero_var(NumericVar *var);
+
+extern void set_var_from_num(Numeric num, NumericVar *dest);
+extern void init_var_from_num(Numeric num, NumericVar *dest);
+extern void set_var_from_var(const NumericVar *value, NumericVar *dest);
+
+extern Numeric make_result(const NumericVar *var);
+extern Numeric make_result_opt_error(const NumericVar *var, bool *have_error);
+
 extern bool numeric_is_nan(Numeric num);
 extern bool numeric_is_inf(Numeric num);
 extern int32 numeric_maximum_size(int32 typmod);
