Parallel restore checks wrong thread return value?
in spawn_restore:
child = (HANDLE) _beginthreadex(NULL, 0, (void *) parallel_restore,
args, 0, NULL);
if (child == 0)
But from my reading of the docs, _beginthreadex() returns -1 on error, not 0.
Bug, or am I reading it wrong?
--
Magnus Hagander
Me: http://www.hagander.net/
Work: http://www.redpill-linpro.com/
On Sat, Feb 26, 2011 at 16:51, Magnus Hagander <magnus@hagander.net> wrote:
in spawn_restore:
child = (HANDLE) _beginthreadex(NULL, 0, (void *) parallel_restore,
args, 0, NULL);
if (child == 0)But from my reading of the docs, _beginthreadex() returns -1 on error, not 0.
Bug, or am I reading it wrong?
I was.
_beginthread() returns -1 on error, and _beginthreadex() returns 0.
That's just brilliant.
Sorry about the noise.
--
Magnus Hagander
Me: http://www.hagander.net/
Work: http://www.redpill-linpro.com/