Millisecond-precision connect_timeout for libpq

Started by ivan babroualmost 13 years ago29 messageshackers
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#1ivan babrou
ibobrik@gmail.com

Hi, guys! I made a quick patch to support floating number in
connect_timeout param for libpq. This will treat floating number as
seconds so this is backwards-compatible. I don't usually write in C,
so there may be mistakes. Could you review it and give me some
feedback?

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http://bobrik.name http://twitter.com/ibobrik skype:i.babrou

Attachments:

connect_timeout_in_ms.patchapplication/octet-stream; name=connect_timeout_in_ms.patchDownload+25-27
#2Tom Lane
tgl@sss.pgh.pa.us
In reply to: ivan babrou (#1)
Re: Millisecond-precision connect_timeout for libpq

ivan babrou <ibobrik@gmail.com> writes:

Hi, guys! I made a quick patch to support floating number in
connect_timeout param for libpq.

What exactly is the use case for that? It seems like extra complication
for something with little if any real-world usefulness.

regards, tom lane

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#3ivan babrou
ibobrik@gmail.com
In reply to: Tom Lane (#2)
Re: Millisecond-precision connect_timeout for libpq

If you can figure out that postgresql is overloaded then you may
decide what to do faster. In our app we have very strict limit for
connect time to mysql, redis and other services, but postgresql has
minimum of 2 seconds. When processing time for request is under 100ms
on average sub-second timeouts matter.

On 5 July 2013 22:20, Tom Lane <tgl@sss.pgh.pa.us> wrote:

ivan babrou <ibobrik@gmail.com> writes:

Hi, guys! I made a quick patch to support floating number in
connect_timeout param for libpq.

What exactly is the use case for that? It seems like extra complication
for something with little if any real-world usefulness.

regards, tom lane

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#4Tom Lane
tgl@sss.pgh.pa.us
In reply to: ivan babrou (#3)
Re: Millisecond-precision connect_timeout for libpq

ivan babrou <ibobrik@gmail.com> writes:

If you can figure out that postgresql is overloaded then you may
decide what to do faster. In our app we have very strict limit for
connect time to mysql, redis and other services, but postgresql has
minimum of 2 seconds. When processing time for request is under 100ms
on average sub-second timeouts matter.

If you are issuing a fresh connection for each sub-100ms query, you're
doing it wrong anyway ...

regards, tom lane

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#5ivan babrou
ibobrik@gmail.com
In reply to: Tom Lane (#4)
Re: Millisecond-precision connect_timeout for libpq

On 5 July 2013 23:26, Tom Lane <tgl@sss.pgh.pa.us> wrote:

ivan babrou <ibobrik@gmail.com> writes:

If you can figure out that postgresql is overloaded then you may
decide what to do faster. In our app we have very strict limit for
connect time to mysql, redis and other services, but postgresql has
minimum of 2 seconds. When processing time for request is under 100ms
on average sub-second timeouts matter.

If you are issuing a fresh connection for each sub-100ms query, you're
doing it wrong anyway ...

regards, tom lane

In php you cannot persist connection between requests without worrying
about transaction state. We don't use postgresql for every sub-100ms
query because it can block the whole request for 2 seconds. Usually it
takes 1.5ms to connect, btw.

Can you tell me why having ability to specify more accurate connect
timeout is a bad idea?

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#6Josh Berkus
josh@agliodbs.com
In reply to: ivan babrou (#1)
Re: Millisecond-precision connect_timeout for libpq

On 07/05/2013 12:26 PM, Tom Lane wrote:

ivan babrou <ibobrik@gmail.com> writes:

If you can figure out that postgresql is overloaded then you may
decide what to do faster. In our app we have very strict limit for
connect time to mysql, redis and other services, but postgresql has
minimum of 2 seconds. When processing time for request is under 100ms
on average sub-second timeouts matter.

If you are issuing a fresh connection for each sub-100ms query, you're
doing it wrong anyway ...

It's fairly common with certain kinds of apps, including Rails and PHP.
This is one of the reasons why we've discussed having a kind of
stripped-down version of pgbouncer built into Postgres as a connection
manager. If it weren't valuable to be able to relocate pgbouncer to
other hosts, I'd still say that was a good idea.

Ivan would really strongly benefit from running pgbouncer on his
appservers instead of connecting directly to Postgres.

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#7Joshua D. Drake
jd@commandprompt.com
In reply to: Josh Berkus (#6)
Re: Millisecond-precision connect_timeout for libpq

On 7/5/2013 1:01 PM, Josh Berkus wrote:

If you are issuing a fresh connection for each sub-100ms query, you're
doing it wrong anyway ...
It's fairly common with certain kinds of apps, including Rails and PHP.
This is one of the reasons why we've discussed having a kind of
stripped-down version of pgbouncer built into Postgres as a connection
manager. If it weren't valuable to be able to relocate pgbouncer to
other hosts, I'd still say that was a good idea.

No kidding. I think a lot of -hackers forget that the web rules here and
the web is stateless, which means a huge performance loss for postgresql
unless we add yet another piece of software. Pre-forking here would
really help us.

JD

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#8Tom Lane
tgl@sss.pgh.pa.us
In reply to: Joshua D. Drake (#7)
Re: Millisecond-precision connect_timeout for libpq

"Joshua D. Drake" <jd@commandprompt.com> writes:

On 7/5/2013 1:01 PM, Josh Berkus wrote:

This is one of the reasons why we've discussed having a kind of
stripped-down version of pgbouncer built into Postgres as a connection
manager. If it weren't valuable to be able to relocate pgbouncer to
other hosts, I'd still say that was a good idea.

No kidding. I think a lot of -hackers forget that the web rules here and
the web is stateless, which means a huge performance loss for postgresql
unless we add yet another piece of software. Pre-forking here would
really help us.

Pre-forking, per se, wouldn't be that much help IMO. You really want to
connect to a backend that's already loaded its catalog caches etc. So a
connection pooler is the right solution, not least because you can get
it today. Whether we should integrate a pooler into core is more of a
project management issue than a technical one, I think.

regards, tom lane

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#9ivan babrou
ibobrik@gmail.com
In reply to: ivan babrou (#5)
Re: Millisecond-precision connect_timeout for libpq

On 5 July 2013 23:47, ivan babrou <ibobrik@gmail.com> wrote:

On 5 July 2013 23:26, Tom Lane <tgl@sss.pgh.pa.us> wrote:

ivan babrou <ibobrik@gmail.com> writes:

If you can figure out that postgresql is overloaded then you may
decide what to do faster. In our app we have very strict limit for
connect time to mysql, redis and other services, but postgresql has
minimum of 2 seconds. When processing time for request is under 100ms
on average sub-second timeouts matter.

If you are issuing a fresh connection for each sub-100ms query, you're
doing it wrong anyway ...

regards, tom lane

In php you cannot persist connection between requests without worrying
about transaction state. We don't use postgresql for every sub-100ms
query because it can block the whole request for 2 seconds. Usually it
takes 1.5ms to connect, btw.

Can you tell me why having ability to specify more accurate connect
timeout is a bad idea?

--
Regards, Ian Babrou
http://bobrik.name http://twitter.com/ibobrik skype:i.babrou

Nobody answered my question yet.

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http://bobrik.name http://twitter.com/ibobrik skype:i.babrou

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#10David E. Wheeler
david@kineticode.com
In reply to: ivan babrou (#9)
Re: Millisecond-precision connect_timeout for libpq

On Jul 8, 2013, at 7:44 AM, ivan babrou <ibobrik@gmail.com> wrote:

Can you tell me why having ability to specify more accurate connect
timeout is a bad idea?

Nobody answered my question yet.

From an earlier post by Tom:

What exactly is the use case for that? It seems like extra complication
for something with little if any real-world usefulness.

So the answer is: extra complication.

Best,

David

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#11Cédric Villemain
cedric@2ndquadrant.com
In reply to: David E. Wheeler (#10)
Re: Millisecond-precision connect_timeout for libpq

Le lundi 8 juillet 2013 18:40:29, David E. Wheeler a écrit :

On Jul 8, 2013, at 7:44 AM, ivan babrou <ibobrik@gmail.com> wrote:

Can you tell me why having ability to specify more accurate connect
timeout is a bad idea?

Nobody answered my question yet.

From an earlier post by Tom:

What exactly is the use case for that? It seems like extra complication
for something with little if any real-world usefulness.

So the answer is: extra complication.

for something that must go through a pooler anyway.
You can have a look at pgbouncer: query_wait_timeout parameter for example.

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#12ivan babrou
ibobrik@gmail.com
In reply to: David E. Wheeler (#10)
Re: Millisecond-precision connect_timeout for libpq

On 8 July 2013 20:40, David E. Wheeler <david@justatheory.com> wrote:

On Jul 8, 2013, at 7:44 AM, ivan babrou <ibobrik@gmail.com> wrote:

Can you tell me why having ability to specify more accurate connect
timeout is a bad idea?

Nobody answered my question yet.

From an earlier post by Tom:

What exactly is the use case for that? It seems like extra complication
for something with little if any real-world usefulness.

So the answer is: extra complication.

Best,

David

I don't see any extra complication in backwards-compatible patch that
removes more lines that adds. Can you tell me, what exactly is extra
complicated?

About pooling connections: we have 150 applications servers and 10
postgresql servers. Each app connects to each server -> 150
connections per server if I run pooler on each application server.
That's more than default setting and now we usually have not more than
10 connections per server. What would happen if we have 300 app
servers? I thought connections consume some memory. Running pooler not
on every app server gives no advantage — I still may get network
blackhole and 2 seconds delay. Moreover, now I can guess that
postgresql is overloaded if it does not accept connections, with
pooler I can simply blow up disks with heavy io.

Seriously, I don't get why running 150 poolers is easier. And my
problem is still here: server (pooler is this case) is down — 2
seconds delay. 2000% slower.

Where am I wrong?

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http://bobrik.name http://twitter.com/ibobrik skype:i.babrou

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#13Robert Haas
robertmhaas@gmail.com
In reply to: ivan babrou (#12)
Re: Millisecond-precision connect_timeout for libpq

On Jul 8, 2013, at 1:31 PM, ivan babrou <ibobrik@gmail.com> wrote:

On 8 July 2013 20:40, David E. Wheeler <david@justatheory.com> wrote:

On Jul 8, 2013, at 7:44 AM, ivan babrou <ibobrik@gmail.com> wrote:

Can you tell me why having ability to specify more accurate connect
timeout is a bad idea?

Nobody answered my question yet.

From an earlier post by Tom:

What exactly is the use case for that? It seems like extra complication
for something with little if any real-world usefulness.

So the answer is: extra complication.

Best,

David

I don't see any extra complication in backwards-compatible patch that
removes more lines that adds. Can you tell me, what exactly is extra
complicated?

About pooling connections: we have 150 applications servers and 10
postgresql servers. Each app connects to each server -> 150
connections per server if I run pooler on each application server.
That's more than default setting and now we usually have not more than
10 connections per server. What would happen if we have 300 app
servers? I thought connections consume some memory. Running pooler not
on every app server gives no advantage — I still may get network
blackhole and 2 seconds delay. Moreover, now I can guess that
postgresql is overloaded if it does not accept connections, with
pooler I can simply blow up disks with heavy io.

Seriously, I don't get why running 150 poolers is easier. And my
problem is still here: server (pooler is this case) is down — 2
seconds delay. 2000% slower.

Where am I wrong?

I agree with you.

...Robert

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#14Markus Wanner
markus@bluegap.ch
In reply to: ivan babrou (#12)
Re: Millisecond-precision connect_timeout for libpq

On 07/08/2013 08:31 PM, ivan babrou wrote:

Seriously, I don't get why running 150 poolers is easier.

Did you consider running pgbouncer on the database servers?

Regards

Markus Wanner

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#15ivan babrou
ibobrik@gmail.com
In reply to: Markus Wanner (#14)
Re: Millisecond-precision connect_timeout for libpq

On 9 July 2013 11:05, Markus Wanner <markus@bluegap.ch> wrote:

On 07/08/2013 08:31 PM, ivan babrou wrote:

Seriously, I don't get why running 150 poolers is easier.

Did you consider running pgbouncer on the database servers?

Regards

Markus Wanner

Database server lost network — boom, 2 seconds delay. What's the point then?

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#16Markus Wanner
markus@bluegap.ch
In reply to: ivan babrou (#15)
Re: Millisecond-precision connect_timeout for libpq

On 07/09/2013 09:15 AM, ivan babrou wrote:

Database server lost network — boom, 2 seconds delay. What's the point then?

Oh, I see. Good point. It could still improve connection time during
normal operation, though.

None the less, I now agree with you: we recommend a pooler, which may be
capable of millisecond timeouts, but arguably is vastly more complex
than the proposed patch. And it even brings its own set of gotchas (lots
of connections). I guess I don't quite buy the complexity argument, yet.

Sure, gettimeofday() is subject to clock adjustments. But so is time().
And if you're setting timeouts that low, you probably know what you're
doing (or at least care about latency a lot). Or is gettimeofday() still
considerably slower on certain architectures or in certain scenarios?
Where's the complexity?

Regards

Markus Wanner

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#17ivan babrou
ibobrik@gmail.com
In reply to: Markus Wanner (#16)
Re: Millisecond-precision connect_timeout for libpq

On 9 July 2013 12:20, Markus Wanner <markus@bluegap.ch> wrote:

On 07/09/2013 09:15 AM, ivan babrou wrote:

Database server lost network — boom, 2 seconds delay. What's the point then?

Oh, I see. Good point. It could still improve connection time during
normal operation, though.

Connection time during normal operation is 1.5ms which is fast enough for now.

None the less, I now agree with you: we recommend a pooler, which may be
capable of millisecond timeouts, but arguably is vastly more complex
than the proposed patch. And it even brings its own set of gotchas (lots
of connections). I guess I don't quite buy the complexity argument, yet.

Pooler isn't capable of millisecond timeouts. At least I don't see how
could I understand that pooler is dead in 50ms.

Sure, gettimeofday() is subject to clock adjustments. But so is time().
And if you're setting timeouts that low, you probably know what you're
doing (or at least care about latency a lot). Or is gettimeofday() still
considerably slower on certain architectures or in certain scenarios?
Where's the complexity?

There's no complexity here :)

Regards

Markus Wanner

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#18Merlin Moncure
mmoncure@gmail.com
In reply to: ivan babrou (#1)
Re: Millisecond-precision connect_timeout for libpq

On Fri, Jul 5, 2013 at 12:28 PM, ivan babrou <ibobrik@gmail.com> wrote:

Hi, guys! I made a quick patch to support floating number in
connect_timeout param for libpq. This will treat floating number as
seconds so this is backwards-compatible. I don't usually write in C,
so there may be mistakes. Could you review it and give me some
feedback?

First thing that jumps into my head: why not use asynchronous
connection (PQconnectStart, etc) and code the timeout on top of that?

merlin

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#19Markus Wanner
markus@bluegap.ch
In reply to: ivan babrou (#1)
Re: Millisecond-precision connect_timeout for libpq

Ian,

On 07/05/2013 07:28 PM, ivan babrou wrote:

- /*
- * Rounding could cause connection to fail; need at least 2 secs
- */

You removed this above comment... please check why it's there. The
relevant revision seems to be:

###
commit 2908a838ac2cf8cdccaa115249f8399eef8a731e
Author: Tom Lane <tgl@sss.pgh.pa.us>
Date: Thu Oct 24 23:35:55 2002 +0000

Code review for connection timeout patch. Avoid unportable assumption
that tv_sec is signed; return a useful error message on timeout failure;
honor PGCONNECT_TIMEOUT environment variable in PQsetdbLogin; make code
obey documentation statement that timeout=0 means no timeout.
###

-			if (timeout < 2)
-				timeout = 2;
-			/* calculate the finish time based on start + timeout */
-			finish_time = time(NULL) + timeout;
+			gettimeofday(&finish_time, NULL);
+			finish_time.tv_usec += (int) timeout_usec;

I vaguely recall tv_usec only being required to hold values up to
1000000 by some standard. A signed 32 bit value would qualify, but only
hold up to a good half hour worth of microseconds. That doesn't quite
seem enough to calculate finish_time the way you are proposing to do it.

+			finish_time.tv_sec  += finish_time.tv_usec / 1000000;
+			finish_time.tv_usec  = finish_time.tv_usec % 1000000;
}
}

@@ -1073,15 +1074,15 @@ pqSocketPoll(int sock, int forRead, int forWrite, time_t end_time)
input_fd.events |= POLLOUT;

/* Compute appropriate timeout interval */
-	if (end_time == ((time_t) -1))
+	if (end_time == NULL)
timeout_ms = -1;
else
{
-		time_t		now = time(NULL);
+		struct timeval now;
+		gettimeofday(&now, NULL);
-		if (end_time > now)
-			timeout_ms = (end_time - now) * 1000;
-		else
+		timeout_ms = (end_time->tv_sec - now.tv_sec) * 1000 + (end_time->tv_usec - now.tv_usec) / 1000;

I think that's incorrect on a platform where tv_sec and/or tv_usec is
unsigned. (And the cited commit above indicates there are such platforms.)

On 07/09/2013 02:25 PM, ivan babrou wrote:

There's no complexity here :)

Not so fast, cowboy... :-)

Regards

Markus Wanner

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#20ivan babrou
ibobrik@gmail.com
In reply to: Markus Wanner (#19)
Re: Millisecond-precision connect_timeout for libpq

On 9 July 2013 17:59, Markus Wanner <markus@bluegap.ch> wrote:

Ian,

On 07/05/2013 07:28 PM, ivan babrou wrote:

- /*
- * Rounding could cause connection to fail; need at least 2 secs
- */

You removed this above comment... please check why it's there. The
relevant revision seems to be:

###
commit 2908a838ac2cf8cdccaa115249f8399eef8a731e
Author: Tom Lane <tgl@sss.pgh.pa.us>
Date: Thu Oct 24 23:35:55 2002 +0000

That's not correct, facb72007 is the relevant revision. It seems that
it's only applicable for small timeouts in seconds, but it you request
connect timeout in 1 ms you should be ready to fail. I may be wrong
about this, Bruce Momjian introduced that change in 2002.

Code review for connection timeout patch. Avoid unportable assumption
that tv_sec is signed; return a useful error message on timeout failure;
honor PGCONNECT_TIMEOUT environment variable in PQsetdbLogin; make code
obey documentation statement that timeout=0 means no timeout.
###

-                     if (timeout < 2)
-                             timeout = 2;
-                     /* calculate the finish time based on start + timeout */
-                     finish_time = time(NULL) + timeout;
+                     gettimeofday(&finish_time, NULL);
+                     finish_time.tv_usec += (int) timeout_usec;

I vaguely recall tv_usec only being required to hold values up to
1000000 by some standard. A signed 32 bit value would qualify, but only
hold up to a good half hour worth of microseconds. That doesn't quite
seem enough to calculate finish_time the way you are proposing to do it.

Agree, this should be fixed.

+                     finish_time.tv_sec  += finish_time.tv_usec / 1000000;
+                     finish_time.tv_usec  = finish_time.tv_usec % 1000000;
}
}

@@ -1073,15 +1074,15 @@ pqSocketPoll(int sock, int forRead, int forWrite, time_t end_time)
input_fd.events |= POLLOUT;

/* Compute appropriate timeout interval */
-     if (end_time == ((time_t) -1))
+     if (end_time == NULL)
timeout_ms = -1;
else
{
-             time_t          now = time(NULL);
+             struct timeval now;
+             gettimeofday(&now, NULL);
-             if (end_time > now)
-                     timeout_ms = (end_time - now) * 1000;
-             else
+             timeout_ms = (end_time->tv_sec - now.tv_sec) * 1000 + (end_time->tv_usec - now.tv_usec) / 1000;

I think that's incorrect on a platform where tv_sec and/or tv_usec is
unsigned. (And the cited commit above indicates there are such platforms.)

I don't get it. timeout_ms is signed, and can hold unsigned -
unsigned. Is it about anything else?

On 07/09/2013 02:25 PM, ivan babrou wrote:

There's no complexity here :)

Not so fast, cowboy... :-)

Regards

Markus Wanner

Is there anything else I should fix?

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#21Andres Freund
andres@anarazel.de
In reply to: ivan babrou (#1)
#22Dmitriy Igrishin
dmitigr@gmail.com
In reply to: Merlin Moncure (#18)
#23Merlin Moncure
mmoncure@gmail.com
In reply to: Josh Berkus (#6)
#24ivan babrou
ibobrik@gmail.com
In reply to: Andres Freund (#21)
#25ivan babrou
ibobrik@gmail.com
In reply to: Dmitriy Igrishin (#22)
#26Merlin Moncure
mmoncure@gmail.com
In reply to: ivan babrou (#25)
#27Josh Berkus
josh@agliodbs.com
In reply to: ivan babrou (#1)
#28ivan babrou
ibobrik@gmail.com
In reply to: ivan babrou (#24)
#29Andres Freund
andres@anarazel.de
In reply to: ivan babrou (#28)