A (but copied many) typo of char-mapping tables

Started by Kyotaro Horiguchialmost 5 years ago2 messageshackers
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#1Kyotaro Horiguchi
horikyota.ntt@gmail.com

While I looked into a .map file in src/backend/utils/mb/Unicode, I
notice of a typo in it.

static const pg_mb_radix_tree euc_jp_from_unicode_tree =
{
..
0x0000, /* offset of table for 1-byte inputs */
...
0x0040, /* offset of table for 2-byte inputs */
...
0x02c3, /* offset of table for 3-byte inputs */
...

!> 0x0000, /* offset of table for 3-byte inputs */

0x00, /* b4_1_lower */
0x00, /* b4_1_upper */
...
};

Yeah, the line above prefixed by '!' is apparently a typo of "4-byte
inputs", which comes from a typo in convutils.pm.

Fortunately make maintainer-clean; make all in the directory results
in no other differences so we can apply the attached patch to fix the
all propagated typos.

I don't think no backpatch is needed.

regards.

--
Kyotaro Horiguchi
NTT Open Source Software Center

Attachments:

fix_commet_typo_of_character_mapping_tables.patchtext/x-patch; charset=us-asciiDownload+77-77
#2Peter Eisentraut
peter_e@gmx.net
In reply to: Kyotaro Horiguchi (#1)
Re: A (but copied many) typo of char-mapping tables

On 16.07.21 10:02, Kyotaro Horiguchi wrote:

While I looked into a .map file in src/backend/utils/mb/Unicode, I
notice of a typo in it.

static const pg_mb_radix_tree euc_jp_from_unicode_tree =
{
..
0x0000, /* offset of table for 1-byte inputs */
...
0x0040, /* offset of table for 2-byte inputs */
...
0x02c3, /* offset of table for 3-byte inputs */
...

!> 0x0000, /* offset of table for 3-byte inputs */

0x00, /* b4_1_lower */
0x00, /* b4_1_upper */
...
};

Yeah, the line above prefixed by '!' is apparently a typo of "4-byte
inputs", which comes from a typo in convutils.pm.

fixed, thanks